Lacrosse Viewed: 7682
SummaryARES, the Greek God of War.
The Ares lacrosse head has been meticulously designed to prepare anyone for the battle that awaits on the lacrosse field.
This head was designed for maximum play-ability, with string theory in mind. The geometric engineering was focused on directional flex, the scoop and ground ball ability, and receiving ability.
This X-spec (Universal regulation) head is great for almost all positions and levels of play, dictated by the pocket design and flex-type.
The ATTACK-CLASS ARES is for offensive minded players and face-off specialists. The attack-class is the lightest of the two ARES heads, and has greater flexibility.
Wide geometry designed for ground ball control and multi-surface/condition performance.
Typical elite heads only allow for ground ball reception from 50°-75° away from center. The ARES scoops up ground balls that are more than 85° from center! A vacuum.
The curvature underneath the scoop is designed to allow minimal bounce interference with the ground, leaving the scoop closer to the ground longer. This is borrowed technology from golf wedges.
Shot Flex control:
Controlled geometry with 2 plates, and 4 vertical stanchions on each side create a consistent low-interference channel flex on shots and passes.
Made for all levels of play, from beginners to professionals
Improved pocket control when stringing, utilizing TrUe Channel Technology for consistent stringing.
Less necessary mesh distortion to create perfect channels.
Option to string pockets with increased hold.
Top-Rail precisely tapered to capture 50% more balls that land outside of the sweet-spot.
|Intended Position Usage:||Attack|
|Best Use for:||Attack|